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Spectrum Light Engine

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Devlog

  • ANV1
    July 15, 2025 by WOMBATSOFT 84
    It's 1984. ANV1 - Access Node V1, Spectrum Light Engine diagnostic and information resource interface. Input your command. Use it now, like it's 1984. In this build of SLE, sorted a couple of input bu... Continue reading
  • Sector 3 and the SSBs
    May 27, 2025 by WOMBATSOFT 84#ZX Spectrum
    A taste of Sector 3 and the SSBs. SSB – Sector Security Block Model: ZX-MOD.SSB/03 Variant: Burstfire (v1.3) First Deployed: Sector 3, Spectrum Light Grid Access Level: RED-9 (Classified)... Continue reading
  • Sector 2 implemented
    May 15, 2025 by WOMBATSOFT 84#ZX Spectrum
    Sector 2 is implemented, along with new effects (binary bomb) sequence, part 1. Part 2, being worked on. Sector 3, the brutal scale starts ticking, and the puzzles become more 10 goto 20... Continue reading
  • Artwork update
    May 08, 2025 by WOMBATSOFT 84#ZX Spectrum
    Altered the in game artwork to reflect ZX Spectrum colour pallet... Continue reading
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